
Native GDScript plugin. Purpose-built for Godot 4. Add player accounts, cloud saves, leaderboards, achievements, and multiplayer features to your Godot game in minutes, not months.
No credit card required • Free tier available
Unlike generic BaaS platforms, Godot BaaS is designed from the ground up for Godot Engine. Native GDScript plugin, signal-based API, and features optimized for Godot 4 game development.
Player authentication designed for Godot games. Simple GDScript functions for email/password and anonymous login. Automatic token management. Works seamlessly with Godot 4 networking.
Save Godot dictionaries and arrays directly to the cloud. No JSON conversion needed. Automatic conflict resolution for cross-device play. One GDScript function call to save your game state.
Create competitive leaderboards for your Godot game with automatic ranking and Redis-powered performance. Supports daily, weekly, and monthly resets. Friend-filtered leaderboards included.
Track Godot game events with one line of code. Monitor player behavior, level completion, and custom metrics. Dashboard shows insights specific to game development patterns.
WebSocket support designed for Godot networking. Real-time leaderboard updates, friend notifications, and instant player status changes. Build engaging online experiences.
Built-in anti-cheat protection, request signing, rate limiting, and abuse detection. Secure your Godot game backend with industry-standard security practices.
Start free and scale as your game grows. Join our Discord to upgrade your account.
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Godot BaaS (Backend as a Service) is a comprehensive cloud platform designed specifically for Godot Engine game developers. It provides essential backend services including player authentication, cloud saves, leaderboards, achievements, friends system, and analytics - all optimized for indie game development with Godot 4.x.
Integration is simple! Download our Godot plugin from the dashboard, add it to your project's addons folder, configure your API key, and you're ready to go. Our GDScript plugin provides easy-to-use functions for all backend features. Check out our step-by-step tutorials in the blog section for detailed integration guides.
Yes! Godot BaaS is fully compatible with Godot 4.x and optimized for the latest Godot Engine features. Our plugin is regularly updated to support new Godot releases and follows best practices for GDScript development.
Absolutely! Godot BaaS provides all the backend infrastructure needed for multiplayer games including player authentication, real-time leaderboards, friends system, WebSocket support, and matchmaking capabilities. Perfect for competitive and social multiplayer gaming experiences.
Yes! We offer a generous free tier perfect for indie developers and small projects with up to 1,000 players, 100K API calls per day, and 10MB storage. You can start building immediately without a credit card. Upgrade to paid plans as your game grows and needs more resources.
Security is our top priority. All data is encrypted in transit (HTTPS) and at rest. We use industry-standard authentication with JWT tokens, bcrypt password hashing, rate limiting, anti-cheat protection, and follow GDPR compliance best practices. Your players' data is safe and secure with enterprise-grade infrastructure.
Join thousands of indie developers building amazing Godot games with our comprehensive backend platform. Start free and scale as you grow.
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